
Design new spells in the Particle Cauldron and entire worlds with the Cartographer's Table. Own Worlds: Use the included modding tools to create new improvements, locations, quests or factions. Impressive Graphics: A powerful graphics engine delivers stunning visuals while improving performance on older machines. Large Maps: Gigantic sized maps deliver truly epic games. Tactical Depth: Additional special skills, combat mechanics, spells and various maps promise intense battles with endless hours of fun.Ĭountless Monsters: The events of the Fallen Enchantress have raised the dead and caused forgotten creatures to return to the surface of the world to spread terror. Make your mage into a powerful Necromancer, or train your Assassin in special attacks that bleed the life from your enemies. Bravo.Legendary Heroes: Champions seek you out based on the amount of Fame your kingdom has generated.Įxciting Levelling System: Your sovereign and champions evolve through a skill tree that visually allows you to plan what kind of hero you want him or her to be. But they didn't, they said, "damn, this really turned out terrible, please accept our heartfelt apology, and b/c of this, we will give you any future iterations of this game to you, sans gratis!". They could have just said, "oh well, Elemental sucked, sorry 'bout that, try our next game, it'll be better we promise!". Fallen Enchantress Legendary Heroes (PC) Champions seek you out based on the amount of Fame your kingdom has generated. Not only did they keep working on it til they got it, but if you bought Elemental, Stardock gives you this, and all future expansions and iterations, for FREE!!!! Stardock has really earned my respect, it's not often you see a dev/publisher w/ such integrity. But thank the gods that it was self-published b/c it gave Stardock the opportunity to keep working on it til they got it right. I also have to say, you really have to respect Stardock for how they handled all this, if EA or Activision had been publishing this, Elemental would have been released, it'd have bombed, and that would have been it. If you're even the most casual fan of TBS games, and enjoy RPG's, you owe it to yourself to give this a go. Welcome to Fallen Enchantress Legendary Heroes Welcome to the wiki. Your fame has spread far and wide bringing forth champions who will aid your cause in restoring. It's very easy to sit down and start playing, only to look up hours later and realize hours have passed without you even noticing. Fallen Enchantress: Legendary Heroes begins right where Fallen Enchantress left off.

It has all the deep, and satisfying character advancement of an RPG, blended with that ever-so-addictive "just one more turn" feel of Civ.


This game is a deep, and satisfying mix of a Role Playing Game and a Turn Based Strategy game. Yeah, it took them three (3!!!) separate, and different iterations to get it where it should have always been, but hey, at least they got it. Stardock has FINALLY gotten it right! This is the game that finally delivers the promise we first caught an ever so slight glimpse of in Elemental.
FALLEN ENCHANTRESS VS LEGENDARY HEROES PATCH
Stardock has FINALLY gotten it right! This is the game that finally delivers the Forget Elemental. Arguably the biggest patch since Fallen Enchantress: Legendary Heroes’ release more than a year ago, version 1.7 improves CPU-controlled factions’ strategic acumen as well as introducing class-specific items for all five unique hero types, like Commander-only banners that boost the entire army’s capabilities.
